Hive

Tomb Ship

A strange and otherworldly transport “ship,” the Tomb Ship rips holes in reality and deposits its foul cargo on the battlefield in a cloud of darkness. Loadout: Void Turrets Variants: None Behavior Tomb Ships phase in and out of existence, warping onto the battlefield, dropping Hive forces, and then vanishing. Don’t be surprised to see a Tomb Ship “flying” beneath the surface …

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Shrieker

Void-infused sentinels, Shriekers serve as immobile but animate sentries of the Hive’s dark holds. Loadout: Void Blast Variants: None Behavior Shriekers are rarely encountered Hive “turrets” of a sort. They are immobile and instantly attack any Guardian in range with bolts of Void energy. Shriekers can phase into existence during a battle. Be particularly alert for their presence during major Strike battles, …

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Ogre

Mutated masses of muscle and fury, Ogres are living Hive battering rams. Loadout: Eye Blast, Ground Slam Variants: None Behavior Ogres are as brutally direct as the Thrall, with two major differences: they are far stronger and tougher, and they have a very dangerous projectile weapon in the form of their Eye Blast. When an Ogre spots a Guardian at a distance, …

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Wizard

Floating above the battlefield, Wizards support Hive forces with what can only be described as dark magic. Loadout: Darkness Blast, Clouds of Darkness, Solar shield Variants: None Behavior Wizards hover above their Hive minions and bombard Guardians with bolts of raw darkness. These well aimed projectiles are difficult to avoid in the open, but they are slow moving and fairly easy to …

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Knight

Knights are a class of the Hive species. Knights provide support to Acolytes in battle, often wielding massive Cleavers or Boomers, or rarely, Shredders. They can also summon a Wall of Darkness, an impenetrable shield of pitch-black energy, in front of them. The Wall of Darkness regenerates a small portion of their health and protects them from frontal damage, but renders them immobile. …

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Acolyte

Foul enforcers of the Hive’s black army, Acolytes engage at a distance behind a wall of howling Thrall. Loadout: Shredder Variants: Boomer Behavior Acolytes are the most common frontline combatants of the Hive forces. More cunning than the ravening Thrall, they behave more closely to the Fallen Dregs, lurking at a distance and taking shots with their Shredders. Acolytes typically seek out …

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Cursed Thrall

These corrupted Thrall are capable of detonating explosively at short ranges.Loadout: Detonation Variants: None Behavior As explosive variants of normal Thrall, Cursed Thrall move more slowly. However, when they get into melee range, they explode, dealing damage in a blast of foul energies. Cursed Thrall will detonate when you destroy them, so be careful about killing them near your teammates! A Cursed …

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Thrall

Degenerate avatars of rage, Thrall rush blindly into combat to rend and tear with their claws. Loadout: Claws Variants: None Behavior Thrall are nearly mindless berserker units, charging headlong into melee combat range. Thrall typically come in large packs, and when they arrive, they quickly swarm the nearest target they can find and attempt to tear it apart. Tactics Thrall lack any …

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